Angrymals Whitepaper
  • Angrymals: aim, smash, repeat
  • Background
    • Play to Earn Gaming
    • Current Play-to-Earn Ecosystem
    • Traditional Gaming Market
    • Case Study: Angry Birds and Worms
    • Summary
  • Introduction
  • Game Mechanics
    • Basic Gameplay
    • Advanced Mechanics
    • Fortress Designs
    • Bazaar
    • Weapons
    • Races and Personalities
  • Game Modes
    • Arena
    • Ranked
    • Missions
  • Friends and Communications
  • Game Economy
    • Resource Summary Table
  • Play To Earn (P2E) Ecosystem
    • Source of Tokens
    • Use of Tokens
    • Play To Earn Gameplay Loop
    • Token Economy
    • Chaos Chests
    • Treasury
    • Staking
    • Governance and Voting
  • NFTs
    • Overview
    • Rarity Tiers
    • Standard Items vs Blockchain NFTs
  • Tokenomics
    • Tokenomics Information
  • Team
  • Release Roadmap
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  1. NFTs

Rarity Tiers

PreviousOverviewNextStandard Items vs Blockchain NFTs

Last updated 3 years ago

All items belong to a certain rarity tier, with higher rarity items being more aesthetically complex, and providing higher bonuses. The rarity tiers will be as follows:

  • Common

  • Uncommon

  • Rare

  • Epic

  • Legendary

The effects of various rarity tiers of NFTs are shown below. The numbers are indicative and subject to change.

There will also be additional bonuses for Genesis NFT holder to reward our early supporters. These numbers are also subject to change